Graduate Education
MS Human Factors in Information Design - Bentley University
Immersive, Conversational, Multimodal Systems
- Voice, conversation, and feedback loops for training and decision-support systems.
- Multimodal interaction across text, audio, haptics, embodied context, and user state.
- Immersive and spatial interface concepts for learning, attention, safety, and situated behavior.
Qualitative + Quantitative Research Methods
- Interviews, moderated usability testing, observation, thematic coding, and synthesis.
- Task analysis, measurement planning, survey logic, mixed-methods study design, and statistical interpretation.
- CITI human subjects training and practical research ethics for participant-facing work.
Product Design & Management
- Product requirements, workflow design, prototype evaluation, stakeholder framing, and handoff documentation.
- Turning ambiguous human problems into testable flows, feature priorities, and product recommendations.
Human Behavior
- Trust, attention, cognitive load, decision-making, learning, and behavior change in high-stakes contexts.
- Human-systems integration across healthcare, AI, physical interfaces, and adaptive systems.